MenuFlow

Enum MenuFlow 

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enum MenuFlow {
    StayOnMainScreen,
    StartGame,
    QuitGame,
}
Expand description

The control part of the main menu allows switching to a submenu (Fruits, Speed, Parameters, etc.) Use MainMenuInput to known which keys have been used and GreetingSimpleDisplay to display an easy menu, without input control (all except run and parameters) Return true if the player wants to play, false otherwise

§Panics

if Terminal writing is not possible

Variants§

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StayOnMainScreen

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StartGame

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QuitGame

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