Module playing_thread_manager

Source

Re-exports§

pub use crate::controls::direction::Direction;
pub use crate::controls::speed::Speed;
pub use crate::game_logic::fruits_manager::FruitsManager;
pub use crate::game_logic::state::GameState;
pub use crate::game_logic::state::GameStatus;

Structs§

Game
Our game engine NB: ’c must outlive ’b as, ’c (fruits manager) uses in intern the map with lock on it.